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Tidehunter

Leviathan

  • Strength

    22+3

  • Agility

    15+1.5

  • Intelligence

    16+1.7

Advanced Statistics

Damage: 47-53 Armor: 3
Movespeed: 305 Attack range: 128
Attack speed: 1.7 Health: 568
Health per level: 57 Mana: 208
Mana per level: 13

Bio

The greatest of the sea giants, Tidehunter, was imprisoned in the days of the tightened war between the Ancient Gods and the Titans. Now that the Lich King was released it is necessary to help his new master in the struggle against the forces of Light. He is able to slice your way through waves of enemies, swinging his huge anchor to destroy their enemies before they begin to fight. He is a terrifying opponent, both on the ground and on the water, and the enemies you meet him, you know that they have time only for one breath. Are the last seconds of their lives before Tidehunter raises from the ground the spikes, and then everything on the ground turns into dust.

Abilities

Gush

Gush

Causes a powerful shock wave. The enemy takes damage and his movement speed decreases by 40%, his defense will also be reduced.

 

Slow duration: 4

Damage: 110 / 160 / 210 / 260

Drop protection: 3 / 4 / 5 / 6

Requires mana: 120

Recharge: 12

 

Notes:

— Damage type: magical.

— Locked invulnerability spell.

— Blocked by Linken's Sphere.

Kraken Shell

Kraken Shell

Creates impenetrable armor shell around Leviathan that protects him against attacks. Every time a hero loses a certain amount of health from enemy heroes with his shot all negative effects. The counter is reset to zero, if 6 seconds has not been received damage.

 

Counter damage: 600 / 550 / 500 / 450

Update counter: 6

Protection from damage: 12 / 24 / 36 / 48

 

Notes:

— Not blocked by invulnerability spell.

— You can disable it using break.

Illusion only block the damage but not apply has dispel.

— Damage block does not stack with the lock Stout Shield, Poor man's Shiel, Crimson Guard, and Vanguard.

Anchor Smash

Anchor Smash

Tidehunter rotates around itself, dealing damage to enemies and reducing their base damage for 6 seconds.

 

Duration: 6

Damage reduction: 45% / 50% / 55% / 60%

Damage: 75 / 125 / 175 / 225

Requires mana: 30 / 40 / 50 / 60

Recharge: 7 / 6 / 5 / 4

 

Notes:

— Damage type: physical.

— Not blocked by invulnerability spell.

— Works on ancient creeps, but not Roshan.

Ravage

Ravage

Shakes the ground, causing waves of spikes radiating around the hero in all directions. Deals damage and stuns. Damage is applied after 0.52 seconds after application.

 

Radius: 1025

Damage: 200 / 290 / 380

Stun: 1.5 / 1.8 / 2.25

Requires mana: 150 / 225 / 325

Recharge: 150

 

Notes:

— Damage type: magical.

— Locked invulnerability spell.

— The speed of propagation of the wave is 775.

— Stealthed units and in the «fog of war».