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Oracle
Nerif
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Strength
18+1.9
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Agility
15+1.7
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Intelligence
23+2.9
Advanced Statistics
Damage: | 45-51 | Armor: | 2 |
Movespeed: | 305 | Attack range: | 620 |
Attack speed: | 1.4 | Health: | 492 |
Health per level: | 19 | Mana: | 299 |
Mana per level: | 26 |
Bio
Oracle – a truly great assassin among the oracles. He decide the fate of anyone who gets in his way, be it ally or enemy. Over the years of practice he has perfected the art of killing, but in spite of this, for the sake of security he is willing to sacrifice himself for the lives of civilians if necessary.
Abilities
Fortune's End
Concentrates its purifying energy up to 3 seconds. At the end of this time, the energy is released, dealing damage and adding a clarification in a radius of 300 around the target. The duration of purification is equal to duration of concentration of energy.
Damage: 90 / 120 / 150 / 180
Requires mana: 130
Recharge: 15 / 12 / 9 / 6
Notes:
— Damage type: magical.
— Locked invulnerability spell.
Fate’s Edict
Charmed by character the target can't attack and takes 50% more physical damage, but it gets 100% magic defense. The purpose can be allies and enemies.
Magic defense: 100%
The increase in incoming physical damage: 50%
Cast range: 700
Duration: 3 / 4 / 5 / 6
Requires mana: 50
Recharge: 12
Notes:
— Not blocked by invulnerability spell if the effect was applied to activate invincibility.
— Blocked by Linken's Sphere.
Purifying Flames
Pours the purpose of a hot mix, but then increases health regeneration for 9 seconds. The purpose can be allies and enemies. The damage may not be fatal for the allies.
Duration: 9
Cast range: 750
Damage: 90 / 180 / 270 / 360
Requires mana: 50 / 60 / 70 / 80
Cooldown: 2.25
Notes:
— Not blocked by invulnerability spell if the effect was delivered to the activation of invulnerability.
— Blocked by Linken's Sphere.
This ability develops you can apply on creeps.
False Promise
Temporarily changes the fate of the target, slowing all damage, regeneration and treatment. Removes all debuffs and negative effects on the duration of the ability. At the end of the spell treatment is enhanced. Damage and treatment will receive immediately after the spell is over. The damage can be fatal.
Cast range: 1500
Duration: 6 / 7 / 8
Requires mana: 200
Recharge: 80 / 60 / 40
Notes:
— Not blocked by invulnerability spell.
— Applies strong dispersion after use.