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Axe
Mogul Khan
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Strength
25+2.5
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Agility
20+2.2
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Intelligence
18+1.6
Advanced Statistics
Damage: | 49-53 | Armor: | 2 |
Movespeed: | 290 | Attack range: | 128 |
Attack speed: | 1.7 | Health: | 625 |
Health per level: | 38 | Mana: | 234 |
Mana per level: | 26 |
Bio
As a grunt in the Army of Red Mist, Mogul Khan set his sights on the rank of Red Mist General. In battle after battle he proved his worth through gory deed. His rise through the ranks was helped by the fact that he never hesitated to decapitate a superior. Through the seven year Campaign of the Thousand Tarns, he distinguished himself in glorious carnage, his star of fame shining ever brighter, while the number of comrades in arms steadily dwindled. On the night of ultimate victory, Axe declared himself the new Red Mist General, and took on the ultimate title of 'Axe.' But his troops now numbered zero. Of course, many had died in battle, but a significant number had also fallen to Axe's blade. Needless to say, most soldiers now shun his leadership. But this matters not a whit to Axe, who knows that a one-man army is by far the best
Abilities
Berserker's Call
All enemies within 300 units will be forced to attack axe. AKS will get extra protection.
Bonus armor: 40
Duration: 2 / 2.4 / 2.8 / 3.2
Requires mana 80 / 90 / 100 / 110
Recharge: 16 / 14 / 12 / 10
Notes:
— Not blocked by invulnerability spell.
— Affected units can not use spells and some items, and forced to attack or follow Axe.
— Affects invisible units. Does not affect towers, wards, invulnerable or hidden units.
— If Axe dies, taunt immediately ends.
Battle Hunger
Enrages an enemy unit, causing it to be slowed and take damage over time until it kills another unit or the duration ends. Axe gains movement speed for each unit affected with Battle Hunger.
Cast Range: 750
Damage per Second: 16/24/32/40
Move Speed Slow: 12%
Self Move Speed Bonus: 12%
Duration: 10
Manacost: 75
Cooldown: 20/15/10/5
Counter Helix
When attacked, Axe performs a helix counter attack, dealing damage to all nearby enemies.
Radius: 275
Proc Chance: 20%
Damage: 100/135/170/205
Culling Blade
Deals moderate damage, but kills a target that has low health. Application distance of 150 units. If a character dies from this ability, the cooldown for it not to be counted, the AKS and the nearest allied heroes will receive 30% bonus attack speed and movement. The ability Culling Blade can be improved artifact Aghanim's Scepter: reduces cooldown, increases the threshold of murder and the duration of the additional velocity.
Time for more speed: 6
Time extra speed c Aghanim's Scepter: 10
Border health to kill: 250 / 325 / 400
Border health for killing with Aghanim's Scepter: 300 / 425 / 550
Damage: 150 / 250 / 300
Requires mana: 60 / 120 / 180
Recharge: 75 / 65 / 55
Cooldown with Aghanim's Scepter: 6
Notes:
— Damage type: magical (takes away health).
— Damage blocked by invulnerability spell, if the damage is lethal, it kills the target.
— Locked Part's Shpere.
— When applying the «death blow», ignoring all positive effects.
— You can kill enemy courier, but the ability will go on cooldown.