Venomancer

Lesale Deathbringer

  • Strength

    18+1.85

  • Agility

    22+2.2

  • Intelligence

    15+1.75

Advanced Statistics

Damage: 41-43 Armor: 3
Movespeed: 285 Attack range: 450
Attack speed: 1.7 Health: 492
Health per level: 38 Mana: 195
Mana per level: 26

Bio

Knowledge of poisons is an essential skill for those who have chosen their profession death. But Venomancer has gone too far. He put experiments on himself with poisons and toxins, trying to ferret out all the secrets of death. It has corrupted his mind and turned his body into a hideous creature, the embodiment of hatred of all pure creatures. He is able to hit enemies with bolts of venom and release a cloud of toxic gas, dangerous for all living beings.

Abilities

Venomous Gale

Venomous Gale

Clot releases a toxic that poisons enemy units caught in his path. Poisoned units apply damage on hit and then some damage over time, and their movement speed is reduced by 50% for a short time. Striking an invisible target.

 

Duration: 15

Damage: 25 / 50 / 75 / 100

DOP. damage per second: 10 / 40 / 70 / 100

Requires mana: 125

Recharge: 22

 

Notes:

— Damage type: magical.

— Locked invulnerability spell.

Under this ability, the enemy can finish off your ally.

Poison Sting

Poison Sting

Adds poison to standard attack hero and slows enemy movement speed.

 

Duration: 6 / 9 / 12 / 15

Damage per second: 6 / 12 / 18 / 24

Slowing: 10% / 11% / 12% / 13%

 

Notes:

— Damage type: magical.

— Not blocked by invulnerability to magic.

— You can disable it using break. Also the poison stops working on his snakes for the duration of the break.

— Can be used by illusions.

— Unique attack modifier.

Plague Ward

Plague Ward

Causes motionless poisonous snake. Snake attacks ground and air targets, and deals 50% damage from Poison Sting effect.

 

Duration: 40

The health of the snake: 75 / 200 / 325 / 450

Damage: 11 / 21 / 32 / 42

Requires mana: 20

Recharge: 5

 

Notes:

— Damage type: physical.

— Not blocked by invulnerability spell.

Poison Nova

Poison Nova

Creates a ring of noxious poison that deals damage to enemy units. Can not kill (leaves the enemy with 1 health). Striking an invisible target. The ability to improve an artifact Aghanim's Scepter: increases the damage and reduces the cooldown.

 

Damage per second: 30 / 55 / 80

Damage per second c Aghanim's Scepter: 60 / 85 / 110

Duration: 16

Requires mana: 200 / 300 / 400

Recharge: 140 / 120 / 100

Cooldown with Aghanim's Scepter: 140 / 120 / 60

 

Notes:

— Damage type: magical.

— Damage is blocked by spell immunity. But the debuff continues to work.