Slithereen Guard

Slardar

  • Strength

    21+2.8

  • Agility

    17+2.4

  • Intelligence

    15+1.5

Advanced Statistics

Damage: 51-59 Armor: 5
Movespeed: 300 Attack range: 128
Attack speed: 1.7 Health: 549
Health per level: 57 Mana: 196
Mana per level: 13

Bio

The mighty king of the Naga, Slardar was awoken from the depths of the sea after the invasion of the Burning Legion. Teaming up with the Scourge, Slardar decided to confront the Night Elves to create a world full of chaos, and using his mighty power to stun and crush his enemies. He and his mighty Trident is willing to do anything to recreate their former world.

Abilities

Sprint

Sprint

Greatly increases your movement speed, but gets 15% extra damage.

 

Duration: 12

Additional damage: 15%

Increase movement speed: 20% / 28% / 36% / 44%

Recharge: 17

 

Notes:

— Not blocked by invulnerability spell.

— Increases incoming damage from all types of damage.

Slithereen Crush

Slithereen Crush

Slams the ground, stunning enemies around and dealing damage. Slows enemy units by 20% for 2 seconds after the stun.

 

The attack speed slow and movement: 20%

Slow duration: 2

Damage: 75 / 125 / 175 / 225

Stun: 1.6 / 1.9 / 2.2 / 2.5

Requires mana: 80 / 95 / 105 / 115

Recharge: 8

 

Notes:

— Damage type: physical.

— Damage is not blocked by invulnerability spell. Slow and stun are blocked.

Bash

Bash

Gives a chance when attacking to deal extra damage and stun the enemy for 1 second.

 

Stun duration: 1

Chance: 10% / 15% / 20% / 25%

 

Notes:

— Damage type: physical.

— Not blocked by invulnerability spell.

— You can disable it using break.

— Is not used by illusions.

Not a unique attack modifier but does not stack with other modifiers of stun, such as the Cranium Basher and Abyssal Blade.

— Does not work on buildings, allied heroes and wards.

Amplify Damage

Amplify Damage

Increases physical damage received by enemy units, by reducing the level of protection. When superimposed on the hero, allows you to see it, as long as the ability, even if the hero becomes invisible.

 

Cast range: 700

Duration: 25

Drop protection: 10 / 15 / 20

Requires mana: 25

Recharge: 5

 

Notes:

— Not blocked by invulnerability spell.

— Blocked by Linken's Sphere.

— Provides True Sight vision on the target, even through the «fog of war».