• Strength


  • Agility


  • Intelligence


Advanced Statistics

Damage: 44-56 Armor: 1
Movespeed: 295 Attack range: 600
Attack speed: 1.7 Health: 435
Health per level: 38 Mana: 286
Mana per level: 26


The western forests guard their secrets well. One of these is Lyralei, master archer of the wood, and favored godchild of the wind. Known now as Windranger, Lyralei's family was killed in a storm on the night of her birth--their house blown down by the gale, contents scattered to the winds. Only the newborn survived among the debris field of death and destruction. In the quiet after the storm, the wind itself took notice of the lucky infant crying in the grass. The wind pitied the child and so lifted her into the sky and deposited her on a doorstep in a neighboring village. In the years that followed, the wind returned occasionally to the child's life, watching from a distance while she honed her skills. Now, after many years of training, Windranger fires her arrows true to their targets. She moves with blinding speed, as if hastened by a wind ever at her back. With a flurry of arrows, she slaughters her enemies, having become, nearly, a force of nature herself.




Shoots the enemy with an enchanted arrow, which connects the enemy standing enemy hero, or tree behind your target.


Stun duration associated objectives: 1.5 / 2.25 / 3 / 3.75

Stun duration is not associated goals: 0.75

Requires mana: 90 / 100 / 110 / 120

Recharge: 12



— Locked invulnerability spell.

— Is blocked by Linken's Sphere when the goal is primary. When the secondary goal, is not blocked.

— Can link invisible units, units in the Fog of war and trees from Sprout (these goals should be secondary).



Carefully takes aim and shoots one powerful arrow, passing a distance of 2600 and destroying trees in its path by a strip 125. The first target receives the most damage, each subsequent – 10% less from the current balance of damage.


Damage: 120 / 200 / 280 / 360

Requires mana: 90 / 100 / 110 / 120

Cooldown: 9



— Damage type: magical.

— Locked invulnerability spell.

— Provides flying vision 400.



Merging his body with the wind increases your movement speed by 50%, becomes invulnerable to physical attacks. The enemies at the moment of pronouncing abilities in a radius of 300 from Windrunner, slow down.


Increase his movement speed by 50%

The slow move speed of enemy: 8% / 16% / 24% / 30%

Requires mana: 100

Recharge: 15



— Not blocked by invulnerability spell.

— Provided by aura and is delayed by 2 seconds.

— During the action provides 100% evasion.

Focus Fire

Focus Fire


Pass wind through your body and gets max attack speed for subsequent shots on a single target, thus losing a bit of damage before the change of purpose. The ability to improve an artifact Aghanim's Scepter: increases the damage and reduces the cooldown.


Range: 600

Duration: 20

Increases attack speed up to: 500

Damage reduction: 50% / 40% / 30%

The reduction in damage with Aghanim's Scepter: 30% / 15% / 0%

Requires mana: 75 / 100 / 125

Recharge: 60

Cooldown with Aghanim's Scepter: 15



— Not blocked by invulnerability spell.

— Blocked by Linken's Sphere.

— All the effects of the modifiers also work in this capacity.