Teammate give out the location of the team or the flame? Mute him



  • Strength


  • Agility


  • Intelligence


Advanced Statistics

Damage: 57-65 Armor: 3
Movespeed: 310 Attack range: 128
Attack speed: 1.7 Health: 568
Health per level: 38 Mana: 351
Mana per level: 26


All who met him once, I believe that Undying is a sample of meanness and dirt, and even his friends think so zombie. Undying wandered out of the Wasteland, serving the Lich King in hopes to finally find peace and be accepted among the undead. While some followers of the Scourge I think its nasty, we cannot ignore its potential, including: the ability to summon the form of zombies, which spread rapidly like a plague. Undoubtedly that it could become a basis of the victory of the Whip in her conquests once and for all.




Drains 4 strength from enemy heroes and retains it for some time. The ability to improve an artifact Aghanim's Scepter: allows you to drain 10 power instead of 4.


Duration: 40

Damage: 20 / 60 / 100 / 140

Required mana: 70 / 90 / 110 / 130

Recharge: 10 / 8 / 6 / 4



— Damage type: magical.

— Siphon mana and the damage is blocked by spell immunity. Stuckey already purchased are not refundable.

Not taken the power of illusions. The same does not take away the power of the heroes are clones.

— If the enemy has 1 unit of force, Undying will still get the bonus effect.

Soul Rip

Soul Rip

Directs the flow of vital energy. If the target is an enemy, deals damage if an ally heals. All units, from which is taken the energy, you lose 25 health. The ability restores Tombstone 1/2/3/4 health


Damage (treatment) being: 18 / 22 / 26 / 30

Max goals: 10 / 12 / 14 / 16

Requires mana: 100 / 110 / 120/ 130

Recharge:24 / 18 / 12 / 6



— Damage type: magical.

— Locked invulnerability spell.



Terrible forces urge the cursed gravestone. Then next to the enemy units starts to appear zombies and attack them. Zombies slow their target by 7%. To control Zombies is impossible. Zombies have the Deathlust ability, it gives them increased movement speed and attack when health drops. Increases attack speed and movement by 50%. Tombstone is magic immune. Zombies don't attack buildings.


Zombies attack damage: 35

Coverage: 600 / 800 / 1000 / 1200

Duration: 15 / 20 / 25 / 30

Requires mana: 120 / 130 / 140 / 150

Recharge: 60



— Damage from zombies physical.

— Not blocked by invulnerability spell.

— To kill zombies, you need to apply 1 hit by a hero, but the creeps have to do 2 hits.

Flesh Golem

Flesh Golem

Transforms into a horrifying flesh Golem that possesses a plague aura radiating. This aura slows all enemies and increases the damage they take; the closer to Undying enemy, the higher the damage. When a plague-infected creature dies, Undying is healed equal to a percentage of maximum health of the victim. This aura slows all enemies in the radius and increases the damage they take; the closer the enemy is to Undying, the more damage and slow.




Increases damage: 20% / 25% / 30%

Requires mana: 100

Recharge : 75



— Not blocked by invulnerability spell.

— Illusions can also be in this capacity.

— Increases damage from all types of damage.

— Aura lingers for 0.5 seconds.