Treant Protector

Rooftrellen

  • Strength

    25+3.3

  • Agility

    15+2

  • Intelligence

    17+1.8

Advanced Statistics

Damage: 81-89 Armor: 1
Movespeed: 300 Attack range: 128
Attack speed: 1.7 Health: 625
Health per level: 30 Mana: 221
Mana per level: 26

Bio

Unimaginably old and wise Treant was merely a sapling during the invasion of the Burning Legion. Becoming more powerful after thousands of years, Rooftrellen, he gave his power the case of the Sentinel. He is able to use power over the forest to hide allies. It helps the forest itself, providing him a solid living armor of vines and squeezing opponents.

Abilities

Nature's Guise

Nature's Guise

Becomes invisible if it is near the forest. Can be used on allies. Increases allies movement speed by 10%.

 

Duration: 15 / 30 / 45 / 60

Requires mana 90 / 80 / 70 / 60

Recharge: 10 / 8 / 6 / 4

 

Notes:

— Not blocked by invulnerability spell.

— During this ability Treant Protector can use items, and invisibility will not be interrupted.

Leech Seed

Leech Seed

Slows the enemy by 28% and consumes his life force. Heals allies that are nearby, for 6 pulsations.

 

Number of pulses: 6

The movement speed slow: 28%

Duration: 4.5

Requires mana 100 / 110 / 120 / 130

Damage/heal per pulsation: 15 / 30 / 45 / 60

Recharge: 16 / 14 / 12 / 10

 

Notes:

— Damage type: magical.

— Locked invulnerability spell.

— Blocked by Linken's Sphere.

— Treatment services are provided to all allied units in the radius of the spell.

Living Armor

Living Armor

Protects the target hero or structure with roots, increasing the health regeneration. Enhances the protection.

 

Cast range: global

Duration: 15

Number of attacks: 4 / 5 / 6 / 7

Damage block: 20 / 40 / 60 / 80

Health regeneration per second: 4 / 7 / 10 / 13

Requires mana: 50

Recharge: 32 / 26 / 20 / 14

 

Notes:

— Not blocked by invulnerability spell.

— Blocks damage from all types of damage. Does not respond to damage, marked decrease in health.

Overgrowth

Overgrowth

Entwining roots enemies so that the enemies can't move and attack. The ability to improve an artifact Aghanim's Scepter: adds the ability Eyes In The Forest and allows you to braid enemies under the eyes, and cause 175 damage to enemies that are under the action of the eye.

 

Range: 800

Duration: 3 / 3.75 / 4.5

Mana: 150 / 175 / 200

Recharge: 70

 

Notes:

— Not blocked by invulnerability spell.

It places a root and a disarm on the enemy when thrown.

— After buying Aghanim's Scepter Treant Protector can't throw or sell it.

Eyes in the Forest

Eyes in the Forest

Treant Protector enchants a tree, which gives him unobstructed vision in that location. If Overgrowth is cast, all units within a 700 radius of an enchanted tree will be entangled will take damage.

 

Sight radius: 700

Damage per second: 175

Requires mana: 100

Recharge: 25

 

Notes:

— Damage type: magical.

— Damage from this ability is blocked by invulnerability to spells.

— Requires Aghanim's Scepter to unlock powers.

— Provides flying vision 700.