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Shadow Demon

Eredar

  • Strength

    17+1.9

  • Agility

    18+2.2

  • Intelligence

    23+2.7

Advanced Statistics

Damage: 50-54 Armor: 3
Movespeed: 295 Attack range: 500
Attack speed: 1.7 Health: 473
Health per level: 38 Mana: 299
Mana per level: 39

Bio

Long before the war between Scourge and Sentinel, ancient demon named Shadow Demon waged war with all life. No defender of Light could not defeat him in the end, he was betrayed and killed by his subjects, but a small part of his shadow survived. Over the millennia, he regained his strength, and every day becoming stronger. His body is not very suitable for direct confrontation, but he knows a lot of spells and tricks: his skills include banishment, poison, curses and ancient demonic art.

Abilities

Disruption

Disruption

Banishes the target into a spatial pocket for 2.5 seconds, removing it c battlefield. After returning creates two copies of specified goals under its control.

 

Damage to illusions: 30% / 40% / 50% / 60%

Illusion duration: 5 / 6 / 7 / 8

Requires mana: 120

Recharge: 25 / 22 / 19 / 16

 

Notes:

— Locked invulnerability spell.

— Blocked by Linken's Sphere.

— Unit, which is applied Disruption, hidden and invulnerable.

— Always create the illusion, even when attacks on allies or on yourself. When the target becomes invisible during the Disruption, visual effects also become invisible.

Soul Catcher

Soul Catcher

Puts a curse on the selected area, whereby one randomly selected unit from this division falls under the curse, increasing damage taken for 12 seconds.

 

Radius of action: 500

The increase in damage: 20% / 30% / 40% / 50%

Requires mana: 50 / 60 / 70 / 80

Cooldown: 13

 

Notes:

— Locked invulnerability spell.

— Damage increases the same type that was done.

— Ignored Roshan, neutral creeps-heroes invulnerable units and ancient creeps.

Shadow Poison

Shadow Poison

Spreads ahead of him a dark poison that affects anyone who touches him enemies for 10 seconds. If the enemy, being poisoned, repeatedly hit by the poison, the action will be updated, and will be applied to additional damage that accumulates exponentially. At the end of its effect of dark poison deals additional damage for each case of infection.

 

The duration of poison: 10

Base damage: 50

Cumulative damage: 20 / 35 / 50 / 65

Requires mana: 40

Cooldown: 2.5 seconds

 

Notes:

— Damage type: magical.

— The damage and getting new stacks are blocked by invulnerability spell.

Demonic Purge

Demonic Purge

Produces a powerful demonic cleansing, removes all positive effects c purpose. It stops the target for 2 seconds followed by 2 seconds of slowing down. B the end of the purification target to apply damage. The ability can be improved by Aghanim's Scepter: decreases cooldown, increases the number of charges to 3, and includes the effects break.

 

The duration on non-heroes: 3

Damage: 200 / 300 / 400

Requires mana: 200

Recharge: 50

Cooldown with Aghanim's Scepter: 40

 

Notes:

— Damage type: magical.

— Not blocked by invulnerability spell. The damage is blocked.

— Blocked by Linken's Sphere.

— Applies basic dispersion at the target.