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Sand King

Crixalis

  • Strength

    18+2.6

  • Agility

    19+2.1

  • Intelligence

    16+1.8

Advanced Statistics

Damage: 43-59 Armor: 3
Movespeed: 300 Attack range: 128
Attack speed: 1.7 Health: 492
Health per level: 38 Mana: 208
Mana per level: 13

Bio

Sand King was a normal Scorpion in the desert of Kalimdor, but somehow evolved faster than their brothers, and soon grew to gigantic proportions, and so the King of the Dead urged him to protect their frozen throne. Sand King, mutated, lost the ability of Scorpio, so he is able to dig into the ground and reappear in unexpected places, and secrete a deadly poison, he is able to blow up their opponents. Some say he can even cause earthquakes, erasing from the face of the earth trapped in the vicinity of the poor fellows.

Abilities

Burrowstrike

Burrowstrike

Burrow into the ground and creeps forward, impaling spines of everyone on the surface, and then crawls out. Spikes deal damage and stun the target.

 

Stun duration: 1.65

Range: 400 / 500 / 600 / 700

Damage: 110 / 120 / 130 / 140

Requires mana: 140

Recharge: 11

 

Notes:

— Damage type: magical.

— Locked invulnerability spell.

— Blocked by Linken's Sphere.

Sand Storm

Sand Storm

Creates a fearsome sand storm. Storm blinds the enemies, and Sand King becomes invisible to them. At the same time, his opponents dealt damage. The spell can be undone. After the termination of the spell invisibility lasts 1.5 seconds.

 

The radius of the storm: 525

Duration: 20 / 40 / 60 / 80

Damage per second: 25 / 50 / 75 / 100

Requires mana: 60 / 50 / 40 / 30

Recharge: 40 / 30 / 20 / 10

 

Notes:

— Damage type: magical.

— Locked invulnerability spell.

— During the cooldown, Sand King can't move and use items.

Caustic Finale

Caustic Finale

Each attack injects a deadly venom that causes the target to explode at the time of death, dealing damage in the area of 400 units if the target dies after the hero's attack with Caustic Finale ability within 6 seconds. Now the ability is triggered when it ends its duration. If it worked with time, it deals 50% damage. The ability slows the movement speed of affected targets at 25% after reacting for 3 seconds.

 

Damage over time: 50%

The movement speed slow: 25%

Duration: 6

Damage: 90 / 130 / 170 / 220

 

Notes:

— Damage type: magical.

— Damage and slow is blocked by spell immunity. The debuff is not blocked by invulnerability spell.

— You can disable it using break.

— Can be used by illusions.

— Unique attack modifier.

— Does not work on allies, wards and buildings.

Epicenter

Epicenter

Sends waves into the ground, making her shiver. All within this earthquake take damage and are slowed. The closer to the epicenter is the target, the more damage it receives. The articulation abilities can be interrupted.

 

Slowing movement and attack: 30%.

Delay applications: 2

Damage pulse: 110

Number of pulses: 6 / 8 / 10

The number of pulses with Aghanim's Scepter: 8 / 10 / 12

Requires mana: 175 / 250 / 325

Recharge: 140 / 120 / 100

Cooldown with Aghanim's Scepter: 120 / 100 / 80

 

Notes:

— Damage type: magical.

— Damage is blocked by spell immunity, the slow is not blocked.

— If you interrupt the ability while casting, it'll go on cooldown.