Netherdrake

Viper

  • Strength

    20+1.9

  • Agility

    21+2.9

  • Intelligence

    15+1.8

Advanced Statistics

Damage: 44-46 Armor: 2
Movespeed: 285 Attack range: 585
Attack speed: 1.7 Health: 530
Health per level: 38 Mana: 195
Mana per level: 13

Bio

Viper – evil dragon, tamed by the King of the Dead - Ner'zhul. It's a nasty, acid spitting beast whose speed and agility scares even the strongest of warriors. Not caring about their security, Viper rushes into the Inferno. His salivary glands produce stinging poison that causes enemies to writhe in pain. Its dark silhouette may be the last that you will see.

Abilities

Poison Attack

Poison Attack

Making the attack is poisonous. Slows movement speed and attack speed of enemies for 2 seconds.

 

Slowing: 10% / 20% / 30% / 40%

Damage per second: 10 / 16 / 22 / 28

Requires mana: 20

 

Notes:

— Damage type: magical.

— Locked invulnerability spell.

— Not blocked by Linken's Sphere.

— Unique attack modifier.

— Reactivating this ability refreshes the duration.

Nethertoxin

Nethertoxin

Adds a powerful toxin to attack. Deals the more damage the less life there.

 

Base bonus damage to heroes: 3 / 6 / 9 / 12

The base bonus damage to non-heroes: 1.5 / 3 / 4.5 / 6

The maximum increase in damage to heroes: 40 / 80 / 120 / 160

To maximize the damage to non-heroes: 20 / 40 / 60 / 80

 

Notes:

— Damage type: physical.

— Not blocked by invulnerability spell.

— You can disable it using break.

— Is not used by illusions.

— Works on buildings and wards.

Corrosive Skin

Corrosive Skin

The protagonist's body is covered with poison. Any attacking unit is affected by this poison, and the Viper gets a bonus to magic defense. Reduces movement speed and attack speed of a unit is poisoned, and causes minor damage over 4 seconds. The slowdown does not work on units immune to spells. Stacks with Poison Attack.

 

The attack speed reduction and movement: 10% / 15% / 20% / 25%

Damage per second: 10 / 15 / 20 / 25

DOP. MAG. protection: 10% / 15% / 20% / 25%

 

Notes:

— Damage type: magical.

— Locked invulnerability spell.

— You can disable it using break.

— Is not used by illusions.

— Does not work against damage, marked as HP Removal. Does not work against buildings, wards and invulnerable units.

Viper Strike

Viper Strike

Strikes the enemy with a vicious bite, greatly slowing the movement speed and attack and every second, causing the victim of the poison for 5 sec. The ability can be improved by Aghanim's Scepter: reduces mana cost and cooldown, and increases cast range.

 

Cast range: 500

Cast range with Aghanim's Scepter: 800

Slow: 40% / 60% / 80%

Damage per second: 60 / 100 / 145

Requires mana 125 / 175 / 250

Requires mana with Aghanim's Scepter: 125

Recharge: 70 / 50 / 30

Cooldown with Aghanim's Scepter: 12

 

Notes:

— Damage type: magical.

— Damage blocked by invulnerability to spells and the slowing — no.

— Blocked by Linken's Sphere.

— The spell cannot be dispelled.