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Faceless Void


  • Strength


  • Agility


  • Intelligence


Advanced Statistics

Damage: 60-66 Armor: 4
Movespeed: 300 Attack range: 128
Attack speed: 1.7 Health: 587
Health per level: 38 Mana: 195
Mana per level: 13


About Faceless Void is known only that he was pushed into the void between worlds. Returning from there, the Void received the ability to control time. It can stop enemies and allies around itself in time to avoid the blows, returning for a moment to the past. Rumor has it that he is able to hit any enemy, no one will even notice it.


Time Walk

Time Walk

Quickly moves to the specified location, slowing the movement of all enemy units in the way.

The movement speed slow: 20% / 30% / 40% / 50%
Range: 700 / 900 / 1100 / 1300
Scope: 300
Slow duration: 3
Requires mana: 90
Recharge: 19 / 17 / 15 / 13

— While the hero is moved, he is invulnerable.



Upon receipt of the Void damage makes a temporary jump to a moment ago, trying to Dodge that damage. May shy away from physical and magical attacks. Compatible with other deviations.

Chance to avoid damage: 10% / 15% / 20% / 25%

— You can disable it using break.
— Is not used by illusions.
— Fully compatible with evasion.
— Damage from burning mana is not blocked. For example, from Diffusal Blade manabreak.
— Can block damage from all three types of damage.

Time Lock

Time Lock

Gives a chance when attacking to deal extra damage and stun the enemy.

Chance: 10% / 15% / 20% / 25%
Stun on heroes: 1
Stun duration on creeps: 2
Damage: 40 / 50 / 60 / 70

— Damage type: magical.
— Not blocked by invulnerability spell.
— You can disable it using break.
— Is not used by illusions.
Not a unique attack modifier but does not stack with other modifiers of stun, such as the Cranium Basher and Abyssal Blade.
— Does double damage in Chronosphere.
— Does not work against buildings and wards.



Creates a time lag in the spherical region of space, completely stopping all units caught in it. The void itself remains invulnerable to the action of Chronosphere. Stops as friendly units and buildings. Do not stop couriers. The ability can be improved by Aghanim's Scepter: increases duration and decreases cooldown.

Cast range: 600
Radius: 425
Movement speed in Chronosphere: 1000
Duration: 4 / 4,5 / 5
Duration with Aghanim's Scepter: 4 / 5 / 6
Requires mana 150 / 225 / 300
Recharge: 130 / 115 / 100
Cooldown with Aghanim's Scepter: 60

— Not blocked by invulnerability spell.
— Faceless Void does not work neither their own nor someone else's Chronosphere.
— Reveals invisible creatures, except Slark under Shadow Dance action.
— Illusions of Faceless Void (caused by the Void, allies or opponents) can move in Chronosphere. Units controlled by Faceless Void can move freely in it.
— Doesn't disable passive abilities of the enemy.