+81 KZ САЛАМАЛЕЙКУМ

+
 

Silencer

Nortrom

  • Strength

    17+2.2

  • Agility

    16+3

  • Intelligence

    27+2.5

Advanced Statistics

Damage: 43-57 Armor: 1
Movespeed: 295 Attack range: 600
Attack speed: 1.47 Health: 473
Health per level: 38 Mana: 351
Mana per level: 26

Bio

Hailing from the magical community Quel'Thalas, the Silencer is one of the most powerful warriors of the Elves, protecting the borders of their country. Skill in the ancient art of throwing spears, combined with the unstable nature of secret magic Elf Blood gives him the ability to destroy the magic power of enemies. Tying their magical powers with a spear, he is able to inflict enormous damage, gaining intelligence from every kill. Concentrating his power, he can cause chaos in the magical abilities of enemies, making them incapable of magic. He will fight with the Scourge and their demon magic until my last breath. Has the innate ability Intelligence Steal. Steals 2 intellects if the enemy died within a radius of 900 from Silencer.

Abilities

Curse of the Silent

Curse of the Silent

Sends a curse of silence on an area of 350 units. Target will lose mana and health every second for as long as you don't say any spell.

Duration: 6
Burns health (mana) per second: 20 (8) / 35 (16) / 50 (24) / 65 (32)
Requires mana 75 / 95 / 115 / 135
Recharge: 20 / 16 / 12 / 8

Notes:
— Damage type: magical.
— Locked invulnerability spell.

Glaives of Wisdom

Glaives of Wisdom

Punch hero deals more damage, depending on the level of intelligence of the hero.

Cast range: 600
DOP. damage from intelligence: 30% / 50% / 70% / 90%
Requires mana: 15

Notes:
— Damage type: pure.
— Locked invulnerability spell.
— Unique attack modifier.

Last Word

Last Word

Curses the enemy for 5 seconds, dealing damage and applying a silence, if he cast a spell. After 4 seconds, Last Word imposes silence. For the duration of slows the target.

Radius: 900
Slows movement speed: 14% / 16% / 18% / 20%
Requires mana: 115
Damage: 150 / 200 / 250 / 300
The duration of silence: 3 / 4 / 5 / 6
Recharge: 30 / 24 / 18 / 12

Notes:
— Damage type: magical.
— Locked invulnerability spell.
— Blocked by Linken's Sphere.

Global Silence

Global Silence

All the heroes lose the ability to use spells. The sound of the game at this time muted. The ability can be improved by Aghanim's Scepter artifact: puts on opponents Curse of the Silent current level.

Cast range: global
Recharge: 130
Requires mana 250 / 375 / 500

Notes:
— Not blocked by invulnerability spell.
— Silence effect on invisible and invulnerable units.