Gyrocopter

Aurel Vlaicu

  • Strength

    18+1.8

  • Agility

    24+2.8

  • Intelligence

    19+2.1

Advanced Statistics

Damage: 41-51 Armor: 4
Movespeed: 315 Attack range: 365
Attack speed: 1.7 Health: 492
Health per level: 38 Mana: 247
Mana per level: 26

Bio

Gyrocopter air warrior. He was born and grew up with only one desire: to make using your magic things explode. Although some of his compatriots such determination was considered the norm, the skills acquired dwarf, gave him enough popularity not only in the field of explosive substances, but also among the female population. The only difference between a Gyrocopter and others like him were very large. If ordinary soldiers sought to achieve excellence in the field of demolition of the rocks, the Gyrocopter wanted to achieve great success, and just blow up the rocks he long ago knew.

Abilities

Rocket Barrage

Rocket Barrage



Gyrocopter let a huge volley of 30 missiles in 3 seconds, damaging random enemies in a 400 radius

Damage per rocket: 7 / 12 / 17 / 22
Recharge: 7 / 6.5 / 6 / 5.5
Requires mana: 90

Notes:
— Damage type: magical.
— Locked invulnerability spell.
— Rocket Barrage can't hit invisible units or units in the «fog of war».
— Gyrocopter can act freely during the Rocket Barrage, ie, attack and use other spells.

Homing Missile

Homing Missile



Launches a homing missile that pursues its target until the very end. The rocket is idle the first 3 seconds after launch, and then, slowly picking up speed rushes to the goal.
Stuns and deals damage based on distance traveled.

Stun: 2.2 / 2.4 / 2.6 / 2.8
Cast range: 1050
The attacks of the heroes to destroy: 3 / 3 / 4 / 5
Attacks from the tower to destruction: 6 / 6 / 8 / 10
Minimum damage: 50
Maximum damage: 125 / 250 / 375 / 500
Requires mana 120 / 130 / 140 / 150
Recharge: 20 / 17 / 14 / 11

Notes:
— Damage type: magical.
— Locked invulnerability spell.
— Blocked by Linken's Sphere hovering.
— Although damage is limited, the speed continues to increase until it reaches target or is destroyed.
— Only attack heroes and their illusions, towers and fountains may damage the rocket.
— The spell does not give the review target, the missile is chasing the target back and deals damage even on invisible heroes.
— Damage of a rocket depends on the distance between the initial position of the missile and the target at impact.

Flak Cannon

Flak Cannon



Includes all their weapons, allowing the attacks to hit all enemies in a large radius.

Number of attacks: 3 / 4 / 5 / 6
Radius: 1000
Duration: 15
Requires mana: 50
Recharge: 30

Notes:
— Not blocked by invulnerability spell.
— Cannot be used by illusions (Hybrid can still use this ability).
— All shells will be released simultaneously with the main attack, for every shot only 1 charge Flak Canon.
— Unique attack modifier. Does not stack with stygian desolator and Maelstrom (Mjollnir) at the time of the lightning. With other Orb effects is fully compatible. Other attack modifiers apply only to the main target of attack.

Call Down

Call Down



Launches 2 missiles at the target area. The first explodes after 2 seconds, the second after another 2 seconds. Enemies take damage and are slowed. The ability can also be improved by Aghanim's Scepter: increases the damage of the second missile, and makes the range of application is unlimited.

A slowdown from the first missile: 30%
A slowdown from the second missile: 60%
Radius: 600
Cast range: 1000
Cast range with Aghanim's Scepter: global
The damage from the first rocket: 250 / 300 / 350
The damage of the second missile: 100 / 150 / 200
The damage of the second missile Aghanim's Scepter 175 / 225 / 275
Requires mana: 125
Recharge: 55 / 50 / 45

Notes:
— Damage type magical.
— Damage blocked by invulnerability to spells and the slowing — no.
— The first rocket effect after 2 seconds, and the second rocket after 4 seconds after using the ability.