Gorgon

Medusa

  • Strength

    14+1.65

  • Agility

    20+2.5

  • Intelligence

    19+1.85

Advanced Statistics

Damage: 44-50 Armor: 2
Movespeed: 290 Attack range: 600
Attack speed: 1.7 Health: 416
Health per level: 19 Mana: 247
Mana per level: 13

Bio

Queen got its name in honor of Gorgona, from which they were similar like two drops of water. As described in the legend, Gorgona was too beautiful, and one day she was kidnapped by one of the servants of the God of mount Olympus, and then, her legs began to turn into a snake tail. Gorgon began to hate all life, and instead of her long hair began to appear terrible snakes, and her eyes began to stop the lives of all who she will see. The Queen with great pleasure joined the ranks of the forces of the Scourge and became one of the fastest and most agile of heroes.

Abilities

Split Shot

Split Shot

Magically splits one arrow when fired.
These arrows inflict only a percentage of its normal damage.
Only the primary target will receive the effects, such as micro-bash, Orb effects, and others.

Damage: 80%
Arrows: 2 / 3 / 4 / 5
Radius: 700

Notes:
— Not blocked by invulnerability spell.
— If the illusions appear when the ability, they will also use it.
— Unique attack modifier. Does not stack with stygian desolator and Maelstrom (Mjollnir) at the time of the lightning. With other Orb effects is fully compatible. Other attack modifiers apply only to the main target of attack.

Mystic Snake

Mystic Snake

Mysterious snake, jumping from target to target, dealing damage and taking a bit of magical power. To achieve the latter aim, the serpent jumps back to Medusa and restores the gathered enemies mana. With each jump the damage and amount of mana is increased by 35%.

Cast range: 800
Takes mana: 20 / 35 / 50 / 65
Hops: 3 / 4 / 5 / 6
Base damage: 80 / 120 / 160 / 200
Requires mana 140 / 150 / 160 / 170
Recharge: 11

Notes:
— Damage type: magical/pure.
— Blocked the damage invulnerability to spells. It is impossible to kill immune enemies. But can jump, steals mana and trying to damage enemies.
— Starts the cooldown of Linken's Sphere, but the ability is not blocked.
— Deals pure damage to units in the form of the stone from the effects of Stone Gaze.
Snake always flying to the nearest valid target around your current target. Can't hit the same unit more than once in one application.
— Back to Medusa, she gets exactly as much mana, how much is lost.

Mana Shield

Mana Shield

Medusa creates a shield that absorbs 60% damage due to mana.

Absorb per mana (damage): 1.6 / 1.9 / 2.2 / 2.5

Notes:
— Not blocked by invulnerability to spells and the shield continues to work.
— Not used illusions (including Hybrid).
— The effects of silence does not disable that ability.

Stone Gaze

Stone Gaze

Any enemy that looked at the Jellyfish will slow down. If the goal is to look at Medusa for 2 seconds, the target will turn to stone. Petrified units will be applied to additional physical damage, but they will have 100% magic defense. Turn to stone for 3 seconds

Minus attack speed and movement speed by 50%
Scope: 1000
Duration: 6
Additional physical damage: 30% / 40% / 50 %
Requires mana: 200
Recharge: 90

Notes:
— Not blocked by invulnerability spell.
— Killing illusions (including Hybrid).
— Fossilization is a simple stun that increases physical damage.