Lesale Deathbringer

30 Oct 2018 @ 15:59 CET

Good afternoon, dear readers. Today we want to bring to your attention a review on the character #dota_dlg.VenomancerLesale Deathbringer, or popular #dota_dlg.VenomancerVenomancer.

History

In the poisonous jungles of the island of Dzhidi, every creeping, flying or walking creature contains poison — it boils in the veins and bubbles in the stomachs, and poisonous animals jump from one toxic tree to another along the lianas from which corrosive acid flows. But even with all this poisonous madness, Venomancer is recognized as the most deadly creature of all the local inhabitants. Many years ago, a herbalist named #dota_dlg.VenomancerLesale entered the Fraja Bay on his korkakol boat, hoping to find useful extracts extracted from the roots and bark of the local flora, but instead he was overwhelmed by cruel fate. Having walked ten kilometers into the jungle of Jidi Island, #dota_dlg.VenomancerLesale stumbled upon a reptile disguised as an epiphyte, which immediately bit the herbalist, it was worthwhile to reach for her. He desperately began to manufacture an antidote from local plants, the benefit of knowledge was enough: he mixed the poison of a freshly repressed reptile with the nectar of an armored orchid. For a few moments before total paralysis, the herbalist injected himself with an antidote with a thorn of an orchid and fell into a coma. Seventeen years later, something began to stir under a layer of humus over the years — that was Venomancer. No longer Lesile Travnik — now it's #dota_dlg.VenomancerLesale Deathbringer. Although his consciousness has been preserved, it has completely distorted, and the old flesh has rotten into new matter — living tissue in which the poison of that reptile and the toxic shell of an armored orchid have mixed. The poisonous jungles of Jidi gave the crown to the new sovereign, the one before whom even the most ferocious predators learned to bow and fear. A small island soon turned out to be not large enough for  #dota_dlg.VenomancerVenomancer — some human remains, in particular, feeling of hunger, let Lesale away, in search of new deadly toxins and other people's lives.

Skills

#dotaheroes_dlg.venomousGale Venomous Gale  — A mixture of various stings, poisons and toxins found in the forests of the island of Geedi, usually does not leave survivors.

Spits out in the indicated direction a poisonous ball that inflicts damage to all affected enemies and poisons them. Affected targets move more slowly, and also receive damage every 3 seconds of the ability's effect.

• Damage of hit: 25/50/75/100.

• Number of alarms: 5.

• Periodic damage: 10/40/70/100.

• Slow travel speed: 50%.

• Recharge: 22 seconds. Requires mana: 125.

Notes:

• Units under the action of this ability can be finished off by the allies if his health level drops below 25%.

• After inflicting basic damage, the ability deals periodic damage at intervals of 3 seconds, triggering 6 times

#dotaheroes_dlg.poisonStingPoison Sting #dota_dlg.VenomancerVenomancer adopted the paralyzing toxin of the creature that caused its transformation.

Adds to the usual attacks #dota_dlg.VenomancerVenomancer poison, which reduces the speed of movement.

• Periodic damage:6/12/18/24.

• Slow travel speed: 10%/11%/12%/13%.

• Slow down time: 6/9/12/15 seconds.

Notes:

• Damage from #dotaheroes_dlg.poisonStingPoison Sting is marked as a health-depressing effect, so one effect that is affected by damage does not work on it.

• Damage is applied at 1 second intervals immediately after placing the debuff, triggering 6/9/12/15 times.

#dotaheroes_dlg.plagueWardPlague Ward  — A mixture of long-time talents of the herbalist and newfound skills in the creation of poisons creates a living embodiment of the plague.

Summons #dotaheroes_dlg.plagueWardPlague Ward, attacking enemy units and structures. Ward is immune to magic. He gains your current level of ability #dotaheroes_dlg.poisonStingPoison Sting, dealing 50% of all damage

• Ward health: 75/200/325/450.

• Damage caused by wards: 11/21/32/42.

• Duration: 40 seconds

• Recharge: 5 seconds. Requires mana: 20.

Notes:

#dotaheroes_dlg.plagueWardPlague Ward automatically attacks enemies within their attack range using standard auto-attack rules.

• The source of damage from #dotaheroes_dlg.poisonStingPoison Sting Wards is #dota_dlg.VenomancerVenomancer, not the wards themselves.

#dotaheroes_dlg.poisonNovaPoison Nova  — Poison is common for the inhabitants of the Acid Jungle; #dota_dlg.VenomancerVenomancer helped this disaster go beyond the borders of the island of Dzhidi.

#dota_dlg.VenomancerVenomancer disperses around itself a ring of poison, gradually causing damage. The effect of this ability cannot lower a creature's health below unity.

• Damage per second: 30/55/80 (#dotaitems_dlg.aganim60/85/110).

• Duration: 18 seconds.

• Recharge: 140/120/100 (#dotaitems_dlg.aganim140/120/60).

• Requires mana:200/300/400.

Notes:

• Improves with #dotaitems_dlg.aganimAghanim's Scepter: Increases damage, reduces reload time.

• Interrupts spoken abilities when applied #dota_dlg.VenomancerVenomancer.

• Debuf from several applications do not add up, but only update the duration.

Advices

#dotaheroes_dlg.plagueWardPlague Ward do a lot of damage, but in large numbers can cause a lot of trouble to the enemy. Enemy creeps will attack wards last, so it’s easier to farm with this ability on the line. They can also block the passage of enemy heroes in many places. During the pursuit of the enemy, constantly put this ability in front of him. Thus, the enemy will slow down and you will be able to catch up with him.

• Ulty should be used only in massive battles and in the presence of the first and third skills, which will allow your team easier to kill enemies. Also #dotaheroes_dlg.plagueWardPlague Ward can be used as a regular #dotaitems_dlg.wardObserver Ward, setting it in undiscovered places to see the enemy. However, the duration of the ward is several times less than that of the ordinary.

Facts

• The name of the hero, Lesale, is probably a reference to the word "Le Sale", which in French means Dirty or Vile.

Tips for Beginners

• This hero best performs the role of initiator. To do this, your artifacts are such as: #dotaitems_dlg.daggerKelen's Dagger#dotaitems_dlg.lotharLothar's Edge#dotaitems_dlg.mantaManta Style#dotaitems_dlg.aganimAghanim's Scepter, #dotaitems_dlg.shivaShiva's Guard#dotaitems_dlg.veilVeil of Discord and so on.

• Also, this character plays the role of the killer. To do this, your artifacts are such as: #dotaitems_dlg.sayaSange and Yasha#dotaitems_dlg.mjollnirMjollnir, #dotaitems_dlg.butterflyButterfly#dotaitems_dlg.satanicSatanic#dotaitems_dlg.mantaManta Style#dotaitems_dlg.quirassAssault Cuirass#dotaitems_dlg.tarasqHeart of Tarrasque and so on.

Guides for beginners

Probably many of you would like to learn how to play this hero. And understand all his skills. For a start, we advise you to familiarize yourself with the guide from our “knowledge base”. And after reading, immediately start watching the video. Well, after that — into battle!

Changelogs

6.00

Was created

6.10

#dotaheroes_dlg.poisonNovaPoison Nova:

• Fixed damage per second from 62/100/138 to 36/58/81.

• Fixed duration from 7 to 12.

• Improvement added with #dotaitems_dlg.aganimAghanim's Scepter.

• Fixed damage per second from 100/138/185 to 58/81/108.

• Fixed duration from 7 to 12.

6.15

• Changed mana consumption #dotaheroes_dlg.plagueWardPlague Ward with 25/25/30/35 to 25.

6.17

• Fixed movement speed from 300 to 295.

6.20

• Fixed battle distance from 490 to 450.

• Fixed the ability of the #dotaheroes_dlg.poisonNovaPoison Nova ability.

6.25

• Fixed movement speed from 295 to 290.

6.35

• Fixed #dotaheroes_dlg.poisonStingPoison Sting slowing down an attack on slowing down movement.

6.42

#dotaheroes_dlg.plagueWardPlague Ward:

• Fixed the bounty for a dead snake 3-9.

• Changed mana consumption from 25 to 20.

• Changed recharge from 6 seconds to 5 seconds.

6.67

• The duration of #dotaheroes_dlg.poisonNovaPoison Nova increased from 12 (#dotaitems_dlg.aganim12) to 12/14/15 (#dotaitems_dlg.aganim14/15/16).

6.68

• Increased slowdown #dotaheroes_dlg.poisonStingPoison Sting from 10% to 11%/12%/13%/14%.

6.69

• The bounty for a dead snake increased from 3-9 to 14-17.

6.72

• Increased basic regeneration from 0.25 to 0.75.

6.75

• Corrected radius of #dotaheroes_dlg.plagueWardPlague Ward from 1400/1400 to 1200/1200.

6.78

#dotaheroes_dlg.venomousGaleVenomous Gale:

• Changed mana consumption from 90/105/120/135 to 125.

• Changed initial damage from 50/70/70/100 to 25/50/75/100.

• Changed periodic damage from 10/20/30/40 to 15/30/45/60.

#dotaheroes_dlg.poisonStingPoison Sting:

• Changed duration: from 7 seconds to 6/7/8/9 seconds.

6.79

#dotaheroes_dlg.venomousGaleVenomous Gale:

• No longer ignores invisible units and units in the fog of war.

• Changed periodic damage from 15/30/45/60 to 0/30/60/90.

#dotaheroes_dlg.poisonStingPoison Sting:

• Increased the duration from 6/8/10/12 seconds to 6/9/12/15 seconds.

• Damage no longer dispels #dotaitems_dlg.daggerKelen's Dagger.

#dotaheroes_dlg.plagueWardPlague Ward:

• Wards now have the #dotaheroes_dlg.poisonStingPoison Sting: ability for 50% damage.

• When #dota_dlg.VenomancerVenomancer and #dotaheroes_dlg.plagueWardPlague Ward attack the same target, more damage is applied over time.

• Blocks  #dotaitems_dlg.daggerKelen's Dagger with passivate  #dotaheroes_dlg.poisonStingPoison Sting.

#dotaheroes_dlg.poisonNovaPoison Nova:

• No longer ignores invisible units and units in the fog of war.

6.80

• The damage of the base attack has changed from 24-26 to 19-21 (the total damage from the attack is now 41-43).

• Reduced health regeneration from 0.75 to 0.25.

6.85

#dotaheroes_dlg.poisonStingPoison Sting:

• Now Break is disabled.

• Now fully working on illusions instead of one slowdown.

• Increased damage per second from 5/10/15/20 to 6/12/18/24.

#dotaheroes_dlg.poisonNovaPoison Nova:

• Increased the duration from 12/14/15 (#dotaitems_dlg.aganim14/15/16) to 16 at each level.

• Fixed damage per second from 36/58/81 (#dotaitems_dlg.aganim58/81/108) to 30/55/80 (#dotaitems_dlg.aganim60 /85/110).

1 Comments
avatar #1 BG iCCup.s0Ldi3R 02 Nov 2018 @ 11:12 CET
0

Good article. Great job !