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DeepMind - StarCraft II AI

22 Jul 2019 @ 11:36 CET

Blizzard has announced that it is backing an experiment in which Google’s DeepMind AI will play against human gamers in StarCraft II.       

Blizzard said on its website: “Experimental versions of DeepMind’s StarCraft II agent, AlphaStar, will soon play a small number of games on the competitive ladder in Europe as part of ongoing research into AI. If you would like the chance to help DeepMind with its research by matching against AlphaStar, you can opt in by clicking the “opt-in” button on the in-game popup window. You can alter your opt-in selection at any time by using the “DeepMind opt-in” button on the 1v1 Versus menu.

For scientific test purposes, DeepMind will be benchmarking AlphaStar’s performance by playing anonymously during a series of blind trial matches. This means the StarCraft community will not know which matches AlphaStar is playing, to help ensure that all games are played under the same conditions. AlphaStar plays with built-in restrictions that the DeepMind team has defined in consultation with pro players. A win or a loss against AlphaStar will affect your MMR as normal.

What was said

 Multiple experimental variants of AlphaStar will take part in the test and it will play 1v1 matches only. The test will be opt-in, so players will have to click an in-game popup to get involved. Basically, it’s a voluntary ass-whooping

Experimental versions of DeepMind’s StarCraft II agent, AlphaStar, will soon play a small number of games on the competitive ladder in Europe as part of ongoing research into AI. You can alter your opt-in selection at any time by using the “DeepMind opt-in” button on the 1v1 Versus menu.

Experimental versions of DeepMind's StarCraft II system, AlphaStar, will soon play a small number of games on Battle.net for a limited time as part of ongoing scientific research into artificial intelligence. We’re excited to offer our community a chance to contribute to this process by playing against AlphaStar in a small number of blind trial games that will allow DeepMind to benchmark its agents. Like human players, AlphaStar perceives the game using a camera-like view. This means that AlphaStar doesn’t receive information about its opponent unless it is within the camera’s field of view, and it can only move units to locations within its view. All limits on AlphaStar’s performance were designed in consultation with pro players.

AlphaStar is now taking a virtual trip to Europe where it will begin playing a “small number” of games on the StarCraft 2 competitive ladder. Human players won’t even be aware they’re playing against the AI as it will be anonymised.

Experimental versions of DeepMind's StarCraft II system, AlphaStar, will soon play a small number of games on Battle.net for a limited time as part of ongoing scientific research into artificial intelligence.

2 Comments
avatar #1 TR BeautifulTree 22 Jul 2019 @ 22:11 CET
0

Wow whew boff.gif

avatar #2 US gozlAzerbaijan 28 Jul 2019 @ 11:53 CET
0

incoming :)