Thx for feedback!

We will review this issue as soon as possible and will try to report you back about our progress!

Regards, iCCup tech crew.


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#1 Posted: 29 Jan 2016 @ 22:29 CET  
 
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#2 Posted: 29 Jan 2016 @ 22:42 CET  
 

to much mineral/gas and z imba cuz all exp with ramp and much patch

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Edited by QuaNTeL (29 Jan 2016 @ 22:45 CET)
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#3 Posted: 30 Jan 2016 @ 05:50 CET  
 

Looks cool, dl'ing! :)

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#4 Posted: 30 Jan 2016 @ 20:55 CET  
 

This map is pretty good,we played it,and its not so easy for zerg like Quantel is saying,FS have much ramps too ;),but i think its too imbalance for terrans,if you play vs good one.. it will be really difficult,like in TvP match,will be difficult for toss a little.

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#5 Posted: 31 Jan 2016 @ 16:09 CET  
 

Thanks for the replies.

I cant edit the OP. But here is an update:

31st January 2016

Version 0.91 Niobe

-Wider middle (asphalt diamond)

-Wider ramps into 3 and 9 o clock bases

WbaUkAH.jpg

The two changes for this version help PvT/weaken mech a bit.

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#6 Posted: 04 Feb 2016 @ 23:49 CET  
 

4th February 2016

Version 0.92 Niobe

-Tweak to walling on lowground below the centre base large ramp

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#7 Posted: 08 Feb 2016 @ 03:21 CET  
 

8th February 2016

Version 0.93 Niobe

-Smaller centre base, 1 less ramp in

-Wider path around the centre base

-Resources in the Main changed (start location moved 1 tile sideways)

-Added 2 fully unwalkable tiles behind the main mineral line

-Added 2 unbuildable tiles behind the main mineral line

busUfYR.jpg

ftsISiN.jpg

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#8 Posted: 28 May 2016 @ 11:15 CET  
 

Version 1.0 Niobe

-Forward bases changed to low ground

EVqMKSH.jpg

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#9 Posted: 14 Jun 2016 @ 20:10 CET  
 

inactive - closed.

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