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  • 21 Jun 2012 @ 14:14 CET
  • 10 Mar 2012
#1 Posted: 09 May 2012 @ 11:03 CET quote
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hi

I was asking myself how map features effects choosing game strategy

for example, I read somewhere that protoss rush is not convenient in a map where players'bases are too far from each other

but I was asking myself about how other features (es: size of chokes close to the player base, number of minerals and gas on your base, how much far is the closest cluster of mineral in order to expand, or whatever )

any suggestion is appreciated! thank you!

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#2 Posted: 03 Aug 2012 @ 19:04 CET quote
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Closed

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