Power Of Holy Water - Runes

16 Aug 2019 @ 14:41 CET

  Rune can be found at 2 fixed locations on the river; 1 at the top side and 1 at the bottom side of the map. It first appear at 0:00 and once a rune was taken, it will appear again every 2 min of game time #dotaheroes_dlg.rearm (2:00, 4:00, 6:00, 8:00 etc) at 1 of the 2 locations. Their spawning location is decided randomly and their type is decided randomly as well.

There are 5 types of runes with each of them give different effects:

  Runes have multiple usage, #dotaheroes_dlg.phantomEdgedepending on their types. Some runes are good for ganker while some runes are made for DPS-er. Sometime it's best to wait for your ally to take the rune but sometime you need to take the rune, even though you won't benefit much from it. Why? #HumanBecause if you didn't take it, the opponent might take it later. Bottle users can benefit from any kind of runes because they can use it to replenish their bottle. #dotaitems_dlg.bottleA brief explanation on how to use each rune properly can be seen below:

SpiritbreakerIncrease your mspd by 100% and lasts for 30 sec. Note that haste does not give you permanent 522 #dotaheroes_dlg.chargeOfDarknessmspd, you still can be slowed! For example, you pick a haste rune then a viper use lvl 3 viper strike on you (80% slow). In this case, you only get 20% mspd increment from haste. Note: This rune has two usage; chasing or escaping. Any ganker/DPS-er can use it for better chasing but the one who needs proper placement (centaur, CentaurWarchiefursa, UrsaWarriortechies GoblinTechiesetc) is the best candidate for it. Anyone can use it for escaping, especially the one with no escape abilities like blink or windwalk. 

     PhantomLancerCreate 2 illusion of your hero which deals 50% damage and receives 400% more damage. #dotaheroes_dlg.doppelwalkLasts for 75 sec. Note: You can use this rune for either scouting or confusing your enemy. Control it like the real hero and see if your opponents fell for it and waste their spells on this illu. #dotaheroes_dlg.juxtapose You can't use this illu to  tank DragonKnight damage or deal some dps because they can't survive long in battle. Other than that, you can use your illu for some task depending on how creative you are and how good you micro them. 

: StealthAssassinGrant invisibility. Lasts for 45 sec or until you perform an attack or cast a spell. Note: Awesome rune for ganker, especially for the one who needs proper placing like centaur, CentaurWarchiefmagnataur Magnatauror techies. GoblinTechiesCan be used for escaping purpose as well.

: RogueKnightIncrease your attack damage by 100% and lasts for 45 sec. It only counts your base damage and damage you gain from your primary stats (eg: Your agi hero has 30 base damage and 50 agi so DD #dotaheroes_dlg.godsStrength will increase your attack by +80 damage). Raw damage are not counted so don't expect divine rapier to give you +500 damage when you combo it with DD. #dotaheroes_dlg.empower DD is based on roar so it won't stack with other buff that is based on roar (battle cry, enchant totem). Note: This rune was made for DPS-er but ganker can benefit from it as well. If you have carry with massive dps like PA or trollTrollWarlordin your team, let them take this rune and see how they force the enemy team single-handedly.

 Increase your regen #dotaitems_dlg.bsby 100 hp/sec and 67 mana/sec and lasts for 30 sec. The buff will be removed once you're damaged. Regen rune and bottle's regen do not stack. Note: Awesome rune for lane staying purpose. Nukers like Zeus LordofOlympiaor Leshrac TormentedSoulcan abuse this rune to spam their spells for 30 sec non-stop. Gankers can use it to replenish their hp/mana between ganks so they can continue ganking without any need to heal at fountain.

Bottle: Sometime a rune is better kept rather than using it immediately. For example, you find a haste rune but you see no enemy to gank for or you're not in any situation to use it for escaping. If you take it and back to farming, it'll ended up wasted. If you didn't take it, your opponent might take it later. This is when bottle #dotaitems_dlg.bottlewill do the trick. Not only you can store a rune for up to 2 min, whenever you use the rune, your bottle will back with full charges. Storing rune can become handy, depending on what kind of rune you keep. You can store a DD   rune to be used in gank/team battle later on, you can store a #dotaitems_dlg.bootshaste/invi  rune to escape from ganks, you can store a regen rune to be used when you run out of hp/mana and so on. Then you get your #dotaitems_dlg.bottle bottle with full charges, use it to replenish your hp/mana. Do not forget that after using invi rune, you're free to use 1 charge of #dotaitems_dlg.bottlebottle without breaking your  #dotaheroes_dlg.permanentInvisibility invisibility.

Rune Control: #dotaitems_dlg.recipeNow we know that runes can give you some advantages and they become even more useful if you have bottle with you. However, do not forget this: if you can take advantage of runes, so do your opponents. It would be frustrating if you have a bottle #dotaitems_dlg.bottlebut can't find any rune to refill it. It would be more frustrating to see your opponent use runes for their advantage and for worst case scenario; use it to pwn your entire team. So, how could we prevent this from happening? The answer: get vision of the rune spots. You can do this by using wards #dotaitems_dlg.observerandsentrywardsor other skills that provide vision. By doing this, your team gain full control of the runes and able take it whenever they spawn.

Other than wards, you can use: Eye In The Forest TreantProtector— Revenants -  #dotaheroes_dlg.spinWeb Broodmother's web — Psionic Trap #dotaheroes_dlg.psionicTrap— Watcher - #dotaheroes_dlg.remoteMinesRemote Mines — Beastmaster Rexxar's hawk #dotaheroes_dlg.callOfTheWild— others bla...

Just place them over the rune spot and you'll be able to see if any rune has spawned there or not.

Mid Soloer: With bottle, #dotaitems_dlg.bottlethey can abuse runes to refill it so they can stay at their lane with sufficient hp and mana. Compared to those who lane at btm/top lane, those who in mid lane can access both top and btm runes easily. #Protoss All left is to rely on luck and hope you get to the right spot every 2 min. If your team has wards, it would be easier for them.

Ganker/Roamer: Ganking consumes mana and hp (due to tower dive). The best option for ganker to replenish their hp/mana is bottle. #dotaitems_dlg.bottleThey'll spend a lot of times crossing river so there's a high chance they'll find a rune on their way. Runes can help them gank easier and once they use it, their bottle will back with full charges. #TerranUse the charges to replenish your hp/mana and go back to ganking.

That's very kind of you to say. Thanks for reading and taking the time to comment… Stay awesome and have fun! #Undead

13 Comments
avatar #1 US gozlAzerbaijan 17 Aug 2019 @ 15:58 CET
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Great suggestions chuck.png

avatar #2 NL BienaLReLaX 17 Aug 2019 @ 16:01 CET
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Hmmm. I saw a guy using a crow to bottle a rune and then he managed to use the rune to the hero howd that hapen? Bug 6.85 ?

avatar #3 TR BeautifulTree 17 Aug 2019 @ 16:27 CET
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So cool. Benim favorim double damage super.gif

avatar #4 NL WaspajRE 17 Aug 2019 @ 19:53 CET
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And hulk :) tr lang ?

avatar #5 TR BeautifulTree 17 Aug 2019 @ 21:09 CET
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Evet doğru chuck.png true

avatar #6 TR BeautifulTree 17 Aug 2019 @ 21:10 CET
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Sen nerden biliyorsun? Do you Speak tr? nyan.gif ara.gif

avatar #7 NL WaspajRE 17 Aug 2019 @ 21:18 CET
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Cok az

avatar #8 NL WaspajRE 17 Aug 2019 @ 21:16 CET
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Thx you for information given

avatar #9 US gozlAzerbaijan 17 Aug 2019 @ 21:47 CET
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Yeah feels like the first time :P excited.gif

avatar #10 UZ WoDoTa(Panda 11 Sep 2019 @ 12:32 CET
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Like

avatar #11 FLAG14 Life-GooD.) 23 Mar 2020 @ 10:47 CET
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No Like

avatar #12 UZ 01 Dec 2020 @ 05:33 CET
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Thank you admin)